A buffered handshake handler must meet the requirements for a handler.
A value h
of a buffered handshake
handler class should work correctly in the expression h(ec,
s)
,
where ec
is an lvalue of
type const error_code
and s
is an lvalue of type
const size_t
.
A free function as a buffered handshake handler:
void handshake_handler( const asio::error_code& ec, std::size_t bytes_transferred) { ... }
A buffered handshake handler function object:
struct handshake_handler { ... void operator()( const asio::error_code& ec, std::size_t bytes_transferred) { ... } ... };
A non-static class member function adapted to a buffered handshake handler
using bind()
:
void my_class::handshake_handler( const asio::error_code& ec, std::size_t bytes_transferred) { ... } ... socket.async_handshake(..., boost::bind(&my_class::handshake_handler, this, asio::placeholders::error, asio::placeholders::bytes_transferred));