Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename SocketService, typename Iterator, typename ComposedConnectHandler> void-or-deduced async_connect( basic_socket< Protocol, SocketService > & s, Iterator begin, Iterator end, ComposedConnectHandler && handler);
This function attempts to connect a socket to one of a sequence of endpoints.
It does this by repeated calls to the socket's async_connect
member function, once for each endpoint in the sequence, until a connection
is successfully established.
The socket to be connected. If the socket is already open, it will be closed.
An iterator pointing to the start of a sequence of endpoints.
An iterator pointing to the end of a sequence of endpoints.
The handler to be called when the connect operation completes. Copies will be made of the handler as required. The function signature of the handler must be:
void handler( // Result of operation. if the sequence is empty, set to // asio::error::not_found. Otherwise, contains the // error from the last connection attempt. const asio::error_code& error, // On success, an iterator denoting the successfully // connected endpoint. Otherwise, the end iterator. Iterator iterator );
Regardless of whether the asynchronous operation completes immediately
or not, the handler will not be invoked from within this function.
Invocation of the handler will be performed in a manner equivalent
to using asio::io_service::post()
.
tcp::resolver r(io_service); tcp::resolver::query q("host", "service"); tcp::socket s(io_service); // ... r.async_resolve(q, resolve_handler); // ... void resolve_handler( const asio::error_code& ec, tcp::resolver::iterator i) { if (!ec) { tcp::resolver::iterator end; asio::async_connect(s, i, end, connect_handler); } } // ... void connect_handler( const asio::error_code& ec, tcp::resolver::iterator i) { // ... }