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connect

The connect function is a composed operation that establishes a socket connection by trying each endpoint in a sequence.

Establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename EndpointSequence>
Protocol::endpoint connect(
    basic_socket< Protocol > & s,
    const EndpointSequence & endpoints,
    typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type *  = 0);
  » more...

template<
    typename Protocol,
    typename EndpointSequence>
Protocol::endpoint connect(
    basic_socket< Protocol > & s,
    const EndpointSequence & endpoints,
    boost::system::error_code & ec,
    typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type *  = 0);
  » more...

(Deprecated: Use range overload.) Establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Iterator>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    typename enable_if<!is_endpoint_sequence< Iterator >::value >::type *  = 0);
  » more...

template<
    typename Protocol,
    typename Iterator>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    boost::system::error_code & ec,
    typename enable_if<!is_endpoint_sequence< Iterator >::value >::type *  = 0);
  » more...

Establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Iterator>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    Iterator end);
  » more...

template<
    typename Protocol,
    typename Iterator>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    Iterator end,
    boost::system::error_code & ec);
  » more...

template<
    typename Protocol,
    typename EndpointSequence,
    typename ConnectCondition>
Protocol::endpoint connect(
    basic_socket< Protocol > & s,
    const EndpointSequence & endpoints,
    ConnectCondition connect_condition,
    typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type *  = 0);
  » more...

template<
    typename Protocol,
    typename EndpointSequence,
    typename ConnectCondition>
Protocol::endpoint connect(
    basic_socket< Protocol > & s,
    const EndpointSequence & endpoints,
    ConnectCondition connect_condition,
    boost::system::error_code & ec,
    typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type *  = 0);
  » more...

(Deprecated: Use range overload.) Establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Iterator,
    typename ConnectCondition>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    ConnectCondition connect_condition,
    typename enable_if<!is_endpoint_sequence< Iterator >::value >::type *  = 0);
  » more...

template<
    typename Protocol,
    typename Iterator,
    typename ConnectCondition>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    ConnectCondition connect_condition,
    boost::system::error_code & ec,
    typename enable_if<!is_endpoint_sequence< Iterator >::value >::type *  = 0);
  » more...

Establishes a socket connection by trying each endpoint in a sequence.

template<
    typename Protocol,
    typename Iterator,
    typename ConnectCondition>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    Iterator end,
    ConnectCondition connect_condition);
  » more...

template<
    typename Protocol,
    typename Iterator,
    typename ConnectCondition>
Iterator connect(
    basic_socket< Protocol > & s,
    Iterator begin,
    Iterator end,
    ConnectCondition connect_condition,
    boost::system::error_code & ec);
  » more...
Requirements

Header: boost/asio/connect.hpp

Convenience header: boost/asio.hpp


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