Start an asynchronous receive on a connected socket.
template< typename MutableBufferSequence, typename ReadHandler> DEDUCED async_receive( const MutableBufferSequence & buffers, ReadHandler && handler); » more... template< typename MutableBufferSequence, typename ReadHandler> DEDUCED async_receive( const MutableBufferSequence & buffers, socket_base::message_flags flags, ReadHandler && handler); » more...