![]()  | 
Typedef for the typical usage of a random-access handle.
typedef basic_random_access_handle random_access_handle;
| 
                 Name  | 
                 Description  | 
|---|---|
| 
                 Rebinds the handle type to another executor.  | 
|
| 
                 The type of the executor associated with the object.  | 
|
| 
                 An overlapped_handle is always the lowest layer.  | 
|
| 
                 The native representation of a handle.  | 
| 
                 Name  | 
                 Description  | 
|---|---|
| 
                 Assign an existing native handle to the handle.  | 
|
| 
                 Start an asynchronous read at the specified offset.  | 
|
| 
                 Start an asynchronous write at the specified offset.  | 
|
| 
                 
                  Construct a random-access handle without opening it.   | 
|
| 
                 Cancel all asynchronous operations associated with the handle.  | 
|
| 
                 Close the handle.  | 
|
| 
                 Get the executor associated with the object.  | 
|
| 
                 Determine whether the handle is open.  | 
|
| 
                 
                  Get a reference to the lowest layer.   | 
|
| 
                 Get the native handle representation.  | 
|
| 
                 Move-assign a random-access handle from another.  | 
|
| 
                 Read some data from the handle at the specified offset.  | 
|
| 
                 Write some data to the handle at the specified offset.  | 
| 
                 Name  | 
                 Description  | 
|---|---|
        The windows::basic_random_access_handle
        class provides asynchronous and blocking random-access handle functionality.
      
Distinct objects: Safe.
Shared objects: Unsafe.
        Header: asio/windows/random_access_handle.hpp
      
        Convenience header: asio.hpp