The async_connect
function
is a composed asynchronous operation that establishes a socket connection
by trying each endpoint in a sequence.
Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename EndpointSequence, typename RangeConnectHandler = DEFAULT> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, const EndpointSequence & endpoints, RangeConnectHandler && handler = DEFAULT, typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type * = 0); » more...
(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename IteratorConnectHandler = DEFAULT> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, IteratorConnectHandler && handler = DEFAULT, typename enable_if<!is_endpoint_sequence< Iterator >::value >::type * = 0); » more...
Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename IteratorConnectHandler = DEFAULT> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, Iterator end, IteratorConnectHandler && handler = DEFAULT); » more... template< typename Protocol, typename Executor, typename EndpointSequence, typename ConnectCondition, typename RangeConnectHandler = DEFAULT> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, const EndpointSequence & endpoints, ConnectCondition connect_condition, RangeConnectHandler && handler = DEFAULT, typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type * = 0); » more...
(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename ConnectCondition, typename IteratorConnectHandler = DEFAULT> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, ConnectCondition connect_condition, IteratorConnectHandler && handler = DEFAULT, typename enable_if<!is_endpoint_sequence< Iterator >::value >::type * = 0); » more...
Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename ConnectCondition, typename IteratorConnectHandler = DEFAULT> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, Iterator end, ConnectCondition connect_condition, IteratorConnectHandler && handler = DEFAULT); » more...
Header: asio/connect.hpp
Convenience header: asio.hpp