|  | 
           
Run the
          io_context
          object's event processing loop until a specified time to execute at most
          one handler.
        
template<
    typename Clock,
    typename Duration>
std::size_t run_one_until(
    const chrono::time_point< Clock, Duration > & abs_time);
          The run_one_until() function blocks until one handler has
          been dispatched, until the io_context
          has been stopped, or until the specified time has been reached.
        
The time point until which the call may block.
The number of handlers that were executed.