|  | 
Typedef for the typical usage of a signal set.
typedef basic_signal_set signal_set;
| Name | Description | 
|---|---|
| Rebinds the signal set type to another executor. | |
| The type of the executor associated with the object. | 
| Name | Description | 
|---|---|
| Add a signal to a signal_set. | |
| Start an asynchronous operation to wait for a signal to be delivered. | |
| basic_signal_set [constructor] | 
                  Construct a signal set without adding any signals.  | 
| Cancel all operations associated with the signal set. | |
| Remove all signals from a signal_set. | |
| Get the executor associated with the object. | |
| Remove a signal from a signal_set. | |
| ~basic_signal_set [destructor] | Destroys the signal set. | 
        The basic_signal_set
        class provides the ability to perform an asynchronous wait for one or more
        signals to occur.
      
Distinct objects: Safe.
Shared objects: Unsafe.
Performing an asynchronous wait:
void handler(
    const asio::error_code& error,
    int signal_number)
{
  if (!error)
  {
    // A signal occurred.
  }
}
...
// Construct a signal set registered for process termination.
asio::signal_set signals(my_context, SIGINT, SIGTERM);
// Start an asynchronous wait for one of the signals to occur.
signals.async_wait(handler);
If a signal is registered with a signal_set, and the signal occurs when there are no waiting handlers, then the signal notification is queued. The next async_wait operation on that signal_set will dequeue the notification. If multiple notifications are queued, subsequent async_wait operations dequeue them one at a time. Signal notifications are dequeued in order of ascending signal number.
        If a signal number is removed from a signal_set (using the remove
        or erase member functions) then any queued notifications for
        that signal are discarded.
      
The same signal number may be registered with different signal_set objects. When the signal occurs, one handler is called for each signal_set object.
        Note that multiple registration only works for signals that are registered
        using Asio. The application must not also register a signal handler using
        functions such as signal() or sigaction().
      
        POSIX allows signals to be blocked using functions such as sigprocmask()
        and pthread_sigmask(). For signals to be delivered, programs
        must ensure that any signals registered using signal_set objects are unblocked
        in at least one thread.
      
        Header: asio/signal_set.hpp
      
        Convenience header: asio.hpp