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The handle type when rebound to the specified executor.
typedef basic_overlapped_handle< Executor1 > other;
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                   Name  | 
                   Description  | 
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                   Rebinds the handle type to another executor.  | 
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                   The type of the executor associated with the object.  | 
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                   An overlapped_handle is always the lowest layer.  | 
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                   The native representation of a handle.  | 
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                   Name  | 
                   Description  | 
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                   Assign an existing native handle to the handle.  | 
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                   basic_overlapped_handle [constructor]  | 
                   
                    Construct an overlapped handle without opening it.   | 
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                   Cancel all asynchronous operations associated with the handle.  | 
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                   Close the handle.  | 
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                   Get the executor associated with the object.  | 
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                   Determine whether the handle is open.  | 
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                    Get a reference to the lowest layer.   | 
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                   Get the native handle representation.  | 
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                   Move-assign an overlapped handle from another.  | 
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                   Name  | 
                   Description  | 
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                   ~basic_overlapped_handle [destructor]  | 
                   Protected destructor to prevent deletion through this type.  | 
          The windows::overlapped_handle
          class provides the ability to wrap a Windows handle. The underlying object
          referred to by the handle must support overlapped I/O.
        
Distinct objects: Safe.
Shared objects: Unsafe.
          Header: asio/windows/basic_overlapped_handle.hpp
        
          Convenience header: asio.hpp