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Typedef for the typical usage of an object handle.
typedef basic_object_handle object_handle;
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                 Name  | 
                 Description  | 
|---|---|
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                 Rebinds the handle type to another executor.  | 
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                 The type of the executor associated with the object.  | 
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                 An object handle is always the lowest layer.  | 
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                 The native representation of a handle.  | 
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                 Name  | 
                 Description  | 
|---|---|
| 
                 Assign an existing native handle to the handle.  | 
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                 Start an asynchronous wait on the object handle.  | 
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                 basic_object_handle [constructor]  | 
                 
                  Construct an object handle without opening it.   | 
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                 Cancel all asynchronous operations associated with the handle.  | 
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                 Close the handle.  | 
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                 Get the executor associated with the object.  | 
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                 Determine whether the handle is open.  | 
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                  Get a reference to the lowest layer.   | 
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                 Get the native handle representation.  | 
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                 Move-assign an object handle from another.  | 
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                 Perform a blocking wait on the object handle.  | 
        The windows::basic_object_handle
        class provides asynchronous and blocking object-oriented handle functionality.
      
Distinct objects: Safe.
Shared objects: Unsafe.
        Header: asio/windows/object_handle.hpp
      
        Convenience header: asio.hpp