Start an asynchronous accept.
template< typename Protocol1, typename Executor1, typename AcceptHandler = DEFAULT> DEDUCED async_accept( basic_socket< Protocol1, Executor1 > & peer, AcceptHandler && handler = DEFAULT, typename constraint< is_convertible< Protocol, Protocol1 >::value >::type = 0);
This function is used to asynchronously accept a new connection into a socket. The function call always returns immediately.
The socket into which the new connection will be accepted. Ownership of the peer object is retained by the caller, which must guarantee that it is valid until the handler is called.
The handler to be called when the accept operation completes. Copies will be made of the handler as required. The function signature of the handler must be:
void handler( const asio::error_code& error // Result of operation. );
Regardless of whether the asynchronous operation completes immediately
or not, the handler will not be invoked from within this function.
On immediate completion, invocation of the handler will be performed
in a manner equivalent to using post
.
void accept_handler(const asio::error_code& error) { if (!error) { // Accept succeeded. } } ... asio::ip::tcp::acceptor acceptor(my_context); ... asio::ip::tcp::socket socket(my_context); acceptor.async_accept(socket, accept_handler);
On POSIX or Windows operating systems, this asynchronous operation supports
cancellation for the following cancellation_type
values:
cancellation_type::terminal
cancellation_type::partial
cancellation_type::total