Receive some data on a connected socket.
template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers); » more... template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers, socket_base::message_flags flags); » more... template< typename MutableBufferSequence> std::size_t receive( const MutableBufferSequence & buffers, socket_base::message_flags flags, asio::error_code & ec); » more...