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Typedef for the typical usage of an overlapped handle.
typedef basic_overlapped_handle overlapped_handle;
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                 Name  | 
                 Description  | 
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                 Rebinds the handle type to another executor.  | 
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                 The type of the executor associated with the object.  | 
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                 An overlapped_handle is always the lowest layer.  | 
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                 The native representation of a handle.  | 
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                 Name  | 
                 Description  | 
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                 Assign an existing native handle to the handle.  | 
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                 basic_overlapped_handle [constructor]  | 
                 
                  Construct an overlapped handle without opening it.   | 
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                 Cancel all asynchronous operations associated with the handle.  | 
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                 Close the handle.  | 
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                 Get the executor associated with the object.  | 
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                 Determine whether the handle is open.  | 
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                  Get a reference to the lowest layer.   | 
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                 Get the native handle representation.  | 
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                  Move-assign an overlapped handle from another.   | 
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                 Release ownership of the underlying native handle.  | 
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                 Name  | 
                 Description  | 
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                 ~basic_overlapped_handle [destructor]  | 
                 Protected destructor to prevent deletion through this type.  | 
        The windows::overlapped_handle class provides
        the ability to wrap a Windows handle. The underlying object referred to by
        the handle must support overlapped I/O.
      
Distinct objects: Safe.
Shared objects: Unsafe.
        Header: asio/windows/overlapped_handle.hpp
      
        Convenience header: asio.hpp