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An object handle is always the lowest layer.
typedef basic_object_handle lowest_layer_type;
Name |
Description |
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Rebinds the handle type to another executor. |
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The type of the executor associated with the object. |
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An object handle is always the lowest layer. |
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The native representation of a handle. |
Name |
Description |
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Assign an existing native handle to the handle. |
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Start an asynchronous wait on the object handle. |
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basic_object_handle [constructor] |
Construct an object handle without opening it. |
Cancel all asynchronous operations associated with the handle. |
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Close the handle. |
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Get the executor associated with the object. |
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Determine whether the handle is open. |
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Get a reference to the lowest layer. |
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Get the native handle representation. |
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Move-assign an object handle from another. |
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Perform a blocking wait on the object handle. |
The windows::basic_object_handle
class provides
asynchronous and blocking object-oriented handle functionality.
Distinct objects: Safe.
Shared objects: Unsafe.
Header: asio/windows/basic_object_handle.hpp
Convenience header: asio.hpp