asio C++ library

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windows::overlapped_ptr::reset (3 of 3 overloads)

Reset to contain the specified handler, freeing any current OVERLAPPED object.

template<
    typename Executor,
    typename Handler>
void reset(
    const Executor & ex,
    Handler && handler,
    typename enable_if< is_executor< Executor >::value >::type *  = 0);

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